Week 2: Math + Art
Had I known just that Brunelleschi used geometrical linear perspective in his paintings, I would have guessed that he incorporated the work of contemporary mathematicians into his art (maybe due to some unconscious bias I have about the distinction between artists and mathematicians). I was hence surprised to learn that Brunelleschi deduced how to use linear perspective on his own. I had never noticed math used so explicitly in art, but now I feel like I’m seeing it everywhere (Golden Ratio, Conway's Game of Life, etc.).
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| Lines overlaid on The School of Athens by Brunelleschi (my favorite painting of his) to help visualize his use of linear perspective. |
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| A cool design generated by Conway’s game of life. |
“Apps By Kids.” Conway's Game of Life, 12 Feb. 2018, appsbykids.org/main/2018/02/12/game-of-life.html.
“Art History in Perspective.” Scholastic Art, art.scholastic.com/pages/archives/articles/art-history-in-perspective.html.
Abbott, Edwin. FlatLand: A Romance of Many Dimensions. Print.
“Filippo Brunelleschi.” Wikipedia, Wikimedia Foundation, 30 Mar. 2021, en.wikipedia.org/wiki/Filippo_Brunelleschi.
Henderson, Linda Dalrymple. “The Fourth Dimension and Non-Euclidean Geometry in Modern Art: Conclusion.” Leonardo. 17.3 (1984): 205-210. Print.
Lipa, Chris. “Conway's Game of Life.” Conway's Game of Life, pi.math.cornell.edu/~lipa/mec/lesson6.html.
Vesna, Victoria. “Mathematics-pt1-ZeroPerspectiveGoldenMean.mov.” Cole UC online. Youtube, 9 April 2012. Web. 9 Apr. 2021.




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